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GibsZ
 

File

Properties

height1
radius1

States

Spawn: TNT1 A 1 TNT1 A 0 A_Jump(255, "Death1", "Death2", "Death3", "Death4") Death1: GIBS Z 1 GIBS Z -1 Stop Death2: GIBD A 1 GIBD A -1 Stop Death3: GIBD B 1 GIBD B -1 Stop Death4: GIBD C 1 GIBD C -1 Stop

Class Hierarchy

Classes defined in \things\DEAD.txt