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HellKnight
 

File

Flags

Properties

activesound"knight/active"
deathsound"knight/death"
health500
height64
hitobituary"$OB_KNIGHTHIT"
mass1000
obituary"$OB_KNIGHT"
painchance50
painsound"knight/pain"
radius24
seesound"knight/sight"
speed8
tag"$FN_HELL"

States

Spawn: BOS2 AB 10 A_Look; Loop; See: BOS2 AABBCCDD 3 A_Chase; Loop; Melee: Missile: BOS2 EF 8 A_FaceTarget; BOS2 G 8 A_BruisAttack; Goto See; Pain: BOS2 H 2; BOS2 H 2 A_Pain; Goto See; Death: BOS2 I 8; BOS2 J 8 A_Scream; BOS2 K 8; BOS2 L 8 A_NoBlocking; BOS2 MN 8; BOS2 O -1; Stop; Raise: BOS2 O 8; BOS2 NMLKJI 8; Goto See;

Class Hierarchy

Classes defined in \bruiser.txt