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YellowFlare_BurningBarrel
 

File

Flags

Properties

+noblockmap+MOVEWITHSECTOR
+nointeraction+NOCLIP
alpha.5
damage0
height1
mass1
radius1
renderstyleAdd
scale.3

States

Spawn: TNT1 A 0 NoDelay A_CheckSight(3) TNT1 A 0 A_SetScale(0.28+random(0,4)*0.01) TNT1 A 0 A_Warp(AAPTR_MASTER,0,0,36,0,WARPF_NOCHECKPOSITION) LENY A 2 bright loop

Class Hierarchy

Classes defined in \Objects\BD_LIGHT.txt