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WeaponSmokeTrail
 

File

Flags

Properties

+noblockmap+MOVEWITHSECTOR
alpha.1
damage0
height1
mass1
radius1
renderstyleAdd
scale.12
vspeed0

States

Spawn: TNT1 A 0 NoDelay A_SetScale(scalex*randompick(-1,1),scaley*randompick(-1,1)) SMK1 DEFGHIJKLMNOPQR 1 stop

Class Hierarchy

Classes defined in \BD_MAIN.txt