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SpawnFireParticle
 

File

Flags

Properties

+noblockmap+MOVEWITHSECTOR
alpha0.5
bouncetypeNone
damage0
height1
mass1
radius1
renderstyleADD
scale.04

States

Spawn: SPRK A 1 bright A_FadeOut(0.03) TNT1 A 0 A_SetScale(scalex*0.9,scaley*0.9) loop

Class Hierarchy

Classes defined in \MONSTERS\IconOfSin.txt