File
- Defined in \BD_MONST.txt
Flags
- +DROPOFF
- +FIXMAPTHINGPOS
- +FLOORCLIP
- +FORCEXYBILLBOARD
- +GHOST
- +LOOKALLAROUND
- +MISSILE
- +NOCLIP
- +NOGRAVITY
- +NOINTERACTION
- +NOTAUTOAIMED
- +NOTELEPORT
- +THRUACTORS
Properties
+noblockmap | +MOVEWITHSECTOR |
alpha | 0.5 |
damage | 0 |
height | 1 |
mass | 1 |
radius | 1 |
renderstyle | Add |
scale | 0.5 |
speed | 2 |
States
Spawn:
TNT1 A 0 NoDelay A_JumpIf(GetCVAR("bdoom_Flames")==0,"Null")
TNT1 A 0 A_CheckSight("Null")
TNT1 A 0 A_SetScale(scalex*randompick(-1,1),scaley)
FIPR ABCDEFGHIJKLMNOPQRST 1 bright A_FadeOut(0.03)
stop