File
- Defined in \WEAPONS\BD_PLAS.txt
Flags
- +DROPOFF
- +FIXMAPTHINGPOS
- +FLOORCLIP
- +FORCEXYBILLBOARD
- +GHOST
- +LOOKALLAROUND
- -MISSILE
- +NOGRAVITY
- +NOTAUTOAIMED
- +NOTELEPORT
- +THRUACTORS
Properties
+noblockmap | +MOVEWITHSECTOR |
+nointeraction | +NOCLIP |
alpha | .4 |
damage | 0 |
height | 1 |
mass | 1 |
radius | 1 |
renderstyle | Add |
scale | .07 |
States
Spawn:
TNT1 A 2 NoDelay A_JumpIf(GetCVAR("Bdoom_debris")==0,"Null")
LENB A 1 bright A_FadeOut(0.15)
TNT1 A 0 A_SetScale(scalex*0.9,scaley*0.9)
goto spawn+1