File
- Defined in \Objects\BD_OBJ.txt
Flags
Properties
alpha | .8 |
renderstyle | Add |
States
Spawn:
TNT1 A 0 NoDelay A_SetScale(scalex*randompick(-1,1),scaley)
TNT1 A 0 A_SpawnItem("TeleportGreenFlare", 0, 28)
TFOG ABCDCBABABCDCDEFGHIJ 3 bright
stop