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BD_LiveStick
: LiveStick
replaces LiveStick
 

File

Flags

Properties

deathheight64
deathsound"grunt/Death"
health40
mass9999999
painchance255
painsound"grunt/pain"

States

Spawn: TNT1 A 0 NoDelay A_SetScale(scalex*randompick(-1,1),scaley) TNT1 AAAA 0 A_SpawnItemEx("BD_SmallBloodpool", random(-4,4),random(-4,4),0, 0,0,0, 0,0,64) POL6 A 6 POL6 B 8 goto spawn+5 Pain: POL6 B 4 A_Pain goto spawn+5 Death: POL6 B 50 A_Scream POL6 CDEFGHIJKL 5 POL6 L -1 stop

Class Hierarchy

Classes defined in \Objects\BD_DEAD.txt