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BD_HangTNoBrain
: HangTNoBrain
replaces HangTNoBrain
 

File

Flags

Properties

+nopain+DONTFALL
deathheight64
health30
mass9999999

States

Spawn: TNT1 A 0 NoDelay A_SetScale(scalex*randompick(-1,1),scaley) TNT1 A 0 A_JumpIf(GetCVAR("bdoom_blood")==0,3) TNT1 A 0 A_CheckSight(2) TNT1 A 0 A_SpawnitemEx("BloodSpill",random(-3,3),random(-3,3),random(-2,0),0,0,0,0,0,230) HDB6 A 10 goto spawn+1 Death: HDB3 B 1 A_spawnitemEx("TorsoNoBrain",0,0,0,0,0,0,0,SXF_TRANSFERSCALE) HDB3 B -1 stop

Class Hierarchy

Classes defined in \Objects\BD_DEAD.txt