<
 
BD_DeadLostSoul
: DeadLostSoul
 

File

Flags

States

spawn: TNT1 A 0 NoDelay A_SetScale(randompick(-1.0,1.0),1.0) TNT1 A 0 A_Jump(256,1,2) LGI2 A -1 stop LGI2 D -1 stop

Class Hierarchy

Classes defined in \MONSTERS\DeadBodies.txt