<
 
BD_Arachnotron
: Arachnotron
replaces Arachnotron
 

File

States

Spawn: ARAI AB 10 A_Look loop Crush: CRS2 A -1 stop see: ARAC a 20 TNT1 A 0 A_SetScale(1.0,1.0) ARAC a 3 a_babymetal ARAC bcdee 3 a_chase ARAC f 3 a_babymetal ARAC ghijj 3 a_chase goto see+1 missile: ARAC a 20 a_facetarget ARAT a 3 bright A_BspiAttack ARAT b 3 bright ARAT c 3 bright a_SpidRefire goto missile+1 pain: ARPA a 3 ARPA b 3 a_pain goto see+1 Death: TNT1 A 0 A_SetScale(randompick(-1.0,1.0),1.0) ARAM a 3 ARAM b 3 a_scream ARAM c 3 a_noblocking ARAM defghI 3 A_SpawnItemEx("MeatPiece",random(-4,4),random(-4,4),random(32,48), random(1,5),0,random(2,5),random(-70,-100)*scalex,SXF_SETMASTER,40) ARAM jkl 3 A_SpawnItemEx("BloodSpurt",random(-4,4),random(-4,4),random(8,36),random(1,3),0,random(1,4),random(-70,-110)*scalex,SXF_SETMASTER) TNT1 A 0 A_SpawnItemEx("CorpseFlySpawner",0,0,0,0,0,0,0,SXF_SETMASTER) ARAM m -1 a_bossdeath stop Death.BFGSplash: TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Gibs")==0,"Death") TNT1 A 0 Thing_SetTranslation(0,11) //translation to grey+blood goto Death.PlasmaDamage+2 Death.GreenFire: Death.Fire: Death.PlasmaDamage: TNT1 A 0 A_JumpIf(GetCVAR("bdoom_Gibs")==0,"Death") TNT1 A 0 Thing_SetTranslation(0,7) TNT1 A 0 A_SetScale(randompick(-1.0,1.0),1.0) ARAM a 3 A_SpawnItemEx("BlackSmoke",random(-20,20),random(-20,20),random(16,40),0,0,1) ARAM b 3 a_scream TNT1 A 0 A_SpawnItemEx("BlackSmoke",random(-20,20),random(-20,20),random(16,40),0,0,1) ARAM c 3 a_noblocking ARAM defgh 3 A_SpawnItemEx("BlackSmoke",random(-20,20),random(-20,20),random(16,40),0,0,1) ARAM ijkl 3 A_SpawnItemEx("BlackSmoke",random(-20,20),random(-20,20),random(16,40),0,0,1) ARAM MMMMM 6 A_SpawnItemEx("BlackSmoke",random(-20,20),random(-20,20),random(16,40),0,0,1) ARAM MMMMM 9 A_SpawnItemEx("BlackSmoke",random(-20,20),random(-20,20),random(16,40),0,0,1) ARAM MMMMM 12 A_SpawnItemEx("BlackSmoke",random(-20,20),random(-20,20),random(16,40),0,0,1) ARAM m -1 a_bossdeath stop Raise: TNT1 A 0 A_GiveToChildren("WasGibbed",1) TNT1 A 0 Thing_SetTranslation(0,10) ARAM LKJIHGFEDCBA 2 TNT1 A 0 A_SetScale(1.0,1.0) Goto See+1

Class Hierarchy

Classes defined in \MONSTERS\Arachnotron.txt